It feels as tho it’s been non-stop for me since about July this year. A good thing? Well, in some respects, yeah, but on the downside, the stress can be immense in this feast-or-famine life-style.
I’d like to draw attention to some recent work I’ve been involved in lately. An Icelandic company – midstraeti – contacted me to rig some characters for a series of ads. I’ve rigged two frogs, and several human characters in Blender. The ads have been for Vodafone, and an insurance company. I’m currently making changes to a few rigs which will appear in their latest efforts, but the current ads are front-and-center of their homepage, so go check it out!
In Process Diary news, I’m putting the finishing touches on the October WIP video this week. I’m still experimenting with compression settings, but I think I’m reaching a nice compromise in size-vs-quality, tho! This month’s WIP is another mixed-basket of techniques, but all with a relevant purpose: creating a scene from a library of assets. Workflow is vital to a good project. Whether tackling something solo, or working in a team, you need to set ground rules and systems which everyone can follow. Changes will always need to be made, but having a system which can accommodate and foresee the types of changes that are likely will put you in good stead, and will minimize wasted hours.
One nice part of the tutorial was inspired by Kris Wittig – a process diary listener, who I did some work for recently. He showed me a neat little camera rig he’d created, and I asked if it would be ok to showcase it.
The WIP video for October 2009 should be available via the blog and podcast feed on the 30th.






