On April 19th, I attended the inaugural BCON-LA hosted by CG Cookie (for whom I work for as an instructor). I presented a talk on Storyboarding in 3D Space using Blender, and how it fits into a Blender-specific pipeline. It was well-attended, and while only the audio from the original footage could be salvaged, it gave me an opportunity to add in all the animated content I could not show live during the presentation.