Using 3D for illustration – public talk 7th June 2015

I’ll be giving a talk this Sunday on using Blender’s powerful compositing system to render illustrations. It’s a method I’ve been working on for a few years, now. It is a process which falls under the NPR (Non-Photoreal Rendering) category of 3D work. As Blender has become a stronger tool, so has its freestyle plugin, which renders linework based on properties of the objects within a given scene.

This is the end result:

jetbikeDemo

 

And here is a screen-grab of my demo file:

JetBike Demo

 

I will be delivering a talk in Sydney this Sunday, 7th of June for a small function hosted by the Australian Cartoonists Association. If you’re in the Sydney area, you can book via this link: http://www.hagencartoons.com/ACA_NSW_Function.html

 

Comments

2 responses to “Using 3D for illustration – public talk 7th June 2015”

  1. Dean MacIsaac Jr. Avatar
    Dean MacIsaac Jr.

    Is there any hard copy of the talk? Video maybe? I’d love to see/hear/read what you’d said. I’m getting into blender in many ways and I’m getting ready to wrap a film and animation studio around it. I love NPR work that I’ve seen come out of blender. And your reel above is amazing.

    Thanks in advance,

    Dean

    1. Paul Caggegi Avatar

      hi Dean, while this was not filmed, I did do a similar presentation at the 2013 Blender conference. You can view the video here: https://www.youtube.com/watch?v=73kKErEMjHI